One thing that I really love about Racket is its picture language, which allows you to play with geometric shapes in an interactive session in Dr Racket. The shapes are displayed right there in the REPL, just like numbers or strings. Instead of writing a programme that prints "hello world" or that computes the Fibonacci numbers, one could write a programme that composes differently rotated, coloured shapes and prints those instead.
I use GNU Guile for my own projects, and sadly we don't have an equivalent of Racket's picture language or the Dr Racket editor environment. So I made something: a simple picture language for GNU Guile. It provides simple primitive procedures to generate shapes, to manipulate them, and to compose them.
Download the single Guile module containing the implementation:
mkdir ~/pict wget https://elephly.net/downies/pict.scm
Start geiser in Emacs and load the module:
M-x run-guile (add-to-load-path (string-append (getenv "HOME") "/pict")) ,use (pict)
If you see a pretty circle: hooray! Let’s play some more:
(colorize (circle 100) "red") (disk 80) (rectangle 50 100)
Let's compose and manipulate some shapes!
,use (srfi srfi-1) ,use (srfi srfi-26) (apply hc-append (map (cut circle <>) (iota 10 2 4))) (apply cc-superimpose (map (cut circle <>) (iota 10 2 4))) (apply hc-append (map (cut rotate (rectangle 10 30) <>) (iota 36 0 10))) (apply cc-superimpose (map (cut rotate (triangle 100 300) <>) (iota 36 0 10)))
There are many more procedures for primitive shapes and for manipulations. Almost all procedures in pict.scm have docstrings, so feel free to explore the code to find fun things to play with!
PS: I realize that it's silly to have a blog post about a picture language without any pictures. Instead of thinking about this now, get the module and make some pretty pictures yourself!